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See our current research programme for key publications through to March 2021 including current research commissions and co-commissions.
An analysis of Createch businesses - where they are, who works for them, and what they need
A ten-year, ten-point plan to enhance socio-economic diversity in the creative economy
How the Future Screens creative cluster in Northern Ireland responded to the impact of COVID-19
How creative businesses have benefited from being in a microcluster during the pandemic
Our new research, supported by ScreenSkills with BFI funding, calls for change in the Screen sector
A series about improving issues of diversity in the characters that we see on our screens
Major contribution of new guidance, evidence & research on the economic value of culture & heritage
Mapping the UK’s creative clusters and microclusters
We find widespread and persistent class imbalances across the UK's creative industries
Graduate motivations and the economic returns of creative higher education
Understanding creative industries growth trends by mapping & measuring creative employment over time
AI already plays a role in the creative industries - how will it shape the sector in years to come?
Looking back at one of the major innovations in culture consumption of the past decade – streaming
Using data science to understand the arts and cultural charities sector in England and Wales
It's important we understand the increasingly international sector ahead of UK/US trade negotiations
What are 'createch' skills? And how do we know they will become more important in the future?
Findings from the January 2018 Creative Industries Council migration and skills survey
Measuring gender imbalances in reporting on the creative industries
New research: creativity will become even more important to the growth of jobs between now and 2030